Friday, 24 April 2015

FV - Arm modelling and rigging, Environment complete

Finished modelling the environments today. This one was pretty simple and started as a cube. I then extruded the faces to create the head shape and the cavities for the germs to travel along. Animating the germs next!

Background for the above scene. Just a simple polygon plane with a Photoshop image.

With Simon's help today I modelled and rigged an arm which will be used for all of my characters. I was originally going for something much simpler, but it didn't really look that great and wouldn't have all the movements I was after. Little bit of tweaking needed but pretty much there!

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