Thursday, 21 April 2016

Adaptation B - Maya progress

Today I started adding shaders to my scene and Alan showed me how to use the ambient occlusion effectively to bring the scene to life. Below are the original scene in Maya, the hypershade showing the plug-ins to the shaders and the rendered scene so far.
Original Maya scene
Rendered scene so far


  1. This looks so lovely, Emma. I really like the colours of the sand and the house. I feel that maybe if the roof was a bit brighter/lighter in tone it would complement the rest of the scenery :)